Each turn players will be dealt four new cards, which they then decide if they wish to hang on to: each will cost you three money to keep, with the rest simply discarded. The majority of actions you’ll take in the game will be via playing cards from your hand. Once all three have been raised sufficiently, the game will end. Each time you increase one of these you’ll improve your ‘terraforming rating’ – which is a good thing, as it equates to both your income each turn and also the starting base of your endgame score.
You only need one experienced player to make things run super smoothly, and even if you don’t have that luxury a group of gamers will easily be up and running by the middle of their first game.īetween you, players will be collectively (but competitively) increasing the temperature (creating heat), oxygen level (largely through placing vegetation tiles) and sea level (ocean tiles) to make the planet habitable.
Teaching Terraforming Marsįor a group of new players the game can be daunting, but once up and running it’s surprisingly fluid and simple. Personally I find this strangely endearing, but I understand it’s a problem for some so you may want to take a close look at an opened copy if that sounds like you. But the 230+ cards leave a little to be desired in quality, and the art is a strange mishmash of drawings and photographs.
The board is clear and functional, the 400 plastic cubes and 80 cardboard tiles perfectly serviceable, and the player boards super thin but functional (for the majority of players). I think the theme comes through well, as designer Jacob Fryxelius has clearly gone the whole nine in making the cards make thematic sense – and has managed to do so without a dice or a plastic miniature in sight.
Each player will be managing a corporation hoping to make its name by most successfully completing terraforming projects on Mars. The 12+ age rating is justified, as there is a lot of symbology and writing on the cards and it has a long play time – but the mechanisms are pretty straightforward (no more than medium gamer complexity).Īnd yes, the theme is in the title. While a solo game can be done in an hour, more will mean two to three hours (so if you want to play with five people, you’re in for the long haul). Terraforming Mars is a tableau-building, engine building card and board game for one to five players.